A Quick HSG Update

September 8, 2009

You eagle eyed readers (or anyone who comes onto this site) may have noticed a big gap between updates on this site. This would be because we have major plans  in the works, I can’t mention what at the moment, but expect more revieweing content and MUCH more.

Stay tuned 🙂

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PS3 V3.00 review!

September 1, 2009

Hey guys red back with another fantastic review.Sorry for the absence my internet was out. Now let’s check out PS3 system software v3.00!!!

ps3 v3.00

When booting up your PS3 after the update you no longer hear the same tuning of the band with the words
“Sony Computer Entertainment.” What you now see and hear is the new “sparkly” background with the PS family logo and the new PS3 logo associated with the ugly slim.

ps3 slim

After the intro sequence your immediately taken to the “What’s new” section. It features currently quick links to Playstation Home, PSP Go’s website, recently played games, and redesigned PS store cards along with many more links.

As you sign in to your account you notice the words and logos are way bigger, it’s not really that big of a deal but I kind of dont like it, makes it look like an SD tv. When heading to your friends list you see gray boxes around your friends list with their comments in them.Not too much of a big deal but it just isn’t too aesthetically pleasing.

Going into your games section you now see there is a PS store logo in the section. This logo leads to quick links for popular games in the store at the moment like Fat princess, or upcoming retail games like MAG. Everything else remains the same, however when starting up a game you don’t see the original PS3 logo and you don’t hear the chime.

Going into the Video section there’s another logo for the PS store but this time for movies.With what’s popular at the moment.
Everything else remains the same.

The rest has pretty much remained the same but what really impressed me was the dynamic themes. After purchasing the LBP theme it’s now my favorite theme on the PS3. Everything is active and it’s fun to just watch sackboy run.

Going more into detail you now have more avatars.The regular avatars are there but now you have premium ones with your regular ones, the avatars are now also split up into different categories.

The new ticker is a nice feature it keeps me up to date, alerts me when I have a message and tells me how many friends are online.

Overall while having a few flaws they really are overshadowed by the new firmwares great features.

+Awesome dynamic themes
+Nice reminders
-Letter/logos could be smaller
-I miss the intros when playing a game

8.5/10 A.K.A Pretty cool

This is redscout64 signing off.

Note from Sen – The uk version also gets a new direct link to a ps3 version of BBC Iplayer. Its not very good, quality is better on the pc, stick to the pc version if you plan to use it.


The Reason

August 30, 2009

We havn’t had that much content lately, due to contributors not being able to acess the internet/ being on holiday, and I’ve had some school related stuff to do, but never fear we are still alive


Emotions in games part 2 – Microsoft

August 26, 2009

project_natal_milo

As it turns out Nintendo isn’t a big innovator after all. Microsoft was thinking of the same thing. They announced emotion reading in games before Nintendo let me assume what they would do. Peter Molyneux promised us that Milo will read our emotions.

When we all first Saw Milo we said “that’s creepy”, “ROFLMAO MICROSOFT IS SKYNET LOLOLOLOL” or “If we fapped in front of him?” It was funny but we never got around to understanding what Milo will do. Neither do I. But the technology is amazing. A very powerful AI that we would hope to have in an FPS, an amazing interface that allows great interaction with the digital world and the feature to recognize emotions.

It looks like Milo will be friendlier for developers than the Wii Vitality Sensor will be. You could use both hands; your control interface isn’t limited to what would be just one Wii mote. I would say the technology is better but we don’t know if the Wii vitality sensor just reads your heart beat or more.

If we used the technology of Milo for real games it could be great fun and make gaming a more artistic medium. We could get a change of pace and style in game play and such. But because Milo can tell emotions though facial expressions you could add more emotions like sad or confused. In the case of sadness if you aren’t sad enough the game could make the situation more depressing. This could be though slight change of color or change of tone in voice. I am not very sure how. But I expect Peter Molyneux to make promised in future titles that will blow my minds off. What future titles you say? Well maybe Fable 3? Fable is a franchise that established it self by changing the world around you though your decisions. If emotions could change the situation in battle? Just maybe. If I were the developer, I would try to do it.

To me Milo is just a tech demo for Project Natal’s Emotion reading. What is next to come is up to the developers. You have read this and don’t be surprised when Peter Molyneux makes such a promise. And as a veteran hardcore gamer don’t expect him to keep it.


Team Fortress 2 Review

August 23, 2009

Anyone connected to the gaming world these days (so most likely everyone reading this will be) will of course heard of the hit company Valve, known for their high quality games, at very reasonable prices. Team Fortress 2 is one of the various gems that belong to Valve, and it is certainly easy to see why. As a genre of game, it’s a multiplayer-online FPS. However, unlike other mainstream FPS’s e.g COD 5, it has a hilarious level of wit about it, with expertly made characters, quips, map design, updates, weaponry, the lot.

The gameplay flows well, with a array of 9, perfectly balanced, but hilariously unique classes, with the Pyro, Demoman, Spy, Heavy, Engineer, Scout, Medic, Sniper and the Soldier. Each of these characters require masses of space, and I could easily write an entire review about eachone, due to the immense depth of each character, with weapons specific for them, and very well made character. To understand the classes more, check out http://www.teamfortress.com/movies.htm and believe me, those videos are hilarious.

Valve update this game on a regular basis, and put sheer amount of work into it, uniquely updating one class at a time, but incredibly maintaining the perfect balance between the classes, even though not all (but most) classes have new weapons. There are various styles of gameplay, like Team Deathmatch, King of the Hill, Payload and more, eachone brilliantly designed, and i guarantee weill bring hours of fun.

None the less, if FPS’s aren’t your sort of game at all, this is not the game for you, yet you don’t have tp be a hardcore FPS fan to enjoy it. Graphics are cartoony, but highly decent, if you want to know exactly what they look like check out http://www.teamfortress.com/movies.htm again, as the videos are made from the game, so the appearance’s are identical.

No matter how I look at it, Team Fortress 2 is well worth buying, the updates are constant, and free, something you rarely see today.

So enough of reading this review, it’s a brilliant game, and I sincerely suggest getting it, more so than any other game I’ve reviewed before.

Overall score 9.8/10

Personal note: seriously, stop reading and go buy it, now, you will LOVE this game 🙂


A whole new type of review

August 21, 2009

This is HSG’s first (of possibly many) anime review, and I have to say, I’m rather pleased to be the first reviewer to start this (yes kids, HSG knows about things other than games, it’s true :O 🙂

Phantom-anime

So, to break the ice (I swear I’ve used this ‘splosive remark before in another ‘splosive review), I’m going to start off with “Requiem for the Phantom”

Requiem of the Phantom is a name that has been floating around the internet for years, in games, video novels and more. The most recent “phantom” creation however, has been the ‘Requiem of the Phantom’ anime series, which is currently an on-going series, and as I speak, the 20th episode has been released (these episodes have been released weekly).

It is much darker and much more serious than your typical anime, and is not to be compared to your more bright coloured, slightly more childish animes like ‘Naruto’.

You follow the lives of Zwei (Reiji Azuma) and Ein (Elen). Zwei witnesses a murder commited by Ein, but instead of being killed, he is brainwashed, due to his incredible instinct to survive.

Ein is the murderer he witnesses, and is called the “top sniper in Inferno” (Inferno being a huge Mafia Syndicate, trying to control the U.S)  With Zwei brainwashed, together they work for Inferno, but soom become caught up in a battle for power on all sides.

I don’t want to give too much away about the plot, but believe me, it is definitely worth watching, and I’m loving every second of it 🙂

(Note as this stage it is subbing only) 🙂

Gigai.


Dragon Age Origins Trailer – Haven

August 21, 2009

[blip.tv ?posts_id=2521496&dest=-1]